Wednesday, 28 September 2011

171 Assignment 9

"Designed for hospitality" Coca-cola ad 1949
Retrieved from: http://www.thejumpingfrog.com

The Cold War was a war of ideology, a war fought with ideas and often design. There was conflict between the social and political issues surrounding communism (lead by the Soviet Union) and capitalism (lead by USA). Emerging from this war came propaganda from America, in a way that showed the key to freedom was consumerism. Through marketing and design of products it was shown that happiness, success and freedom were all achieved through consumerism and the consumption of products. This was not welcomed by many European parties, with Jane Pavitt saying, "The French left-wing critic Henri Lefebvre defined Americanization as 'that ideological commodity imported in the name of technical progress, "consumer society" and the mass media." (Pavitt, 2008)

I feel that this ideology of consumerism is still fueling design and the branding of design in modern times. Today's marketing campaigns for all kinds of products pursue the idea that their product will offer the consumer a better life. In all kinds of advertisements seen, a sort of utopian life is shown, with the products in focus seeming like they create this, seducing the observer into consuming the product. 

The Coca-Cola brand has been around for over one hundred years and their advertisements are an example of the consumerist propaganda America projected during the Cold War, as well as their modern day campaigns showing the continuation of this consumeristic approach to advertising and design, as well as the "utopian" world they create. The first image below is an advertisement for a shop window from 1949. The first line reads, "Designed for hospitality" and this and the image of the perfectly happy female figure, is an example of the consumeristic propaganda, as the brand entices the consumer (in those days females) by targeting them and suggesting something of a happy, free and successful life (and good hospitality!) from consuming the product. The second image is an image from Coca-cola's 2009 "Open Happiness" Campaign, which was built off the previous campaign "The Coke Side of Life". The graphics and layout of the advertisement is different compared to the earlier example but the messages are very similar. Simply saying, "Open Happiness" is suggesting that consuming the Coca-cola product (or merely even opening it!) will result in happiness for the consumer. This shows that consumerism is still a driving force of ideology when it comes to the design and design branding today.

"Open Happiness" Coca-cola advertisement 2009
Retrieved from: http://theinspirationroom.com/daily/2009/coca-cola-open-happiness/


References:

Pavitt, J. (2008). Cold War Modern. "Design and the Democratic Ideal". V & A Publishing.


Thursday, 22 September 2011

171 Assignment 8

In 1928 Walter Gropius resigned from his director position of the Bauhaus, and Swiss-born architect Hannes Meyer was his successor. Having previously moved from a spiritual and open minded manifesto while Johannes Itten was the master of the first year course, to a more machine and mass production based manifesto while Laszlo Moholy-Nagy became involved, the Bauhaus took another turn under the leadership of Meyer. David Raizman says in "The First Machine Age of Europe", "Meyer argued that design was synonymous with man-made things and was a product of 'function x economy.'" (Raizman, 2003). He had a focus that was based around more utilitarian products such as housing, and "his approach marginalized the value of fine art in relation to design..." (Raizman, 2003). His alignment of design with a scientific model driven by new technologies and manufacturing potential caused several resignations in the Bauhaus, including Laszlo Moholy-Nagy who left shortly after Gropius.

Having seemed controversial back during the time of the Bauhaus, the position that design is a result of "function x economy" is one that I agree and disagree with. I understand that modern day design has been effected by new technologies, machines and scientific developments, and in this way I agree with this position. But what I consider to be "good" design involves other positions as well. In my eyes, good design cannot solely involve machine processes and technology as the craft of a human has to be involved somewhere in order for it to have an "aura" about it that makes it significant. The designer needs know well what the popular culture and aesthetics are at the time if they are to design well for the modern consumer.

"Yamaha VMax"
Image retrieved from; http://bestmotorcycles-pics.blogspot.com/
2011/05/yamaha-v-max-vmax-pictures.html
Saying this, I can come to the conclusion that modern day design involves both art and science not one or the other. Science and technologies are so dominant and advanced in today's world and this has effected the processes in which design is portrayed and received, and it wouldn't be the same without these developments. I believe design today is also art because no matter how technologically advanced a machine is, in order to create an "aura" that comes with great design, the craft of a human is needed, even if it is in the smallest way. Design today is about being innovative, and modern society technologies and processes need to be considered but the aesthetics of fine arts cannot be forgotten as they are involved too in creating a significant aura and are crucial parts when designing for the modern day consumer. As an example of this I have chosen a picture of a Motorcycle - (a "Yamaha VMax" to be exact!) as I feel it portrays the ideas of the balance in modern day design between science and art. This modern design is extremely technologically advanced yet the aesthetics, craft and the way it has been made is an important part of the marketing of the product. In a way the aesthetically pleasing "art" side of the product has enhanced the "science" side of it. 



References:

Raizman, D. (2003). The “First Machine Age” in Europe. History of Modern Design. New Jersey, United States: Prentice Hall Art.

Thursday, 15 September 2011

171 Assignment 7

"The Hills" Promotional Poster Season Five
Retrieved from: http://www.celebritysmackblog.com/2009/04/01/the-hills-season-5-promotional-poster/

The concept of "symbolic universe", and the connection it has to acting as a cultural and social "structure of legitimation" in the way that it somewhat organises the social world, was prominent in the World Fairs that occurred in the late 19th and early 20th centuries. These World Fairs expressed narratives of progress, and the idea that the technological advancements at the time were leading societies towards a utopian future.

This concept of a "symbolic universe" is still created in modern times, for example, through reality television. The reality television program "The Hills" is set in Los Angeles, USA, and follows the day to day lives of a group of wealthy young adults. From it's first airing on the 31st May 2006, viewers have been seduced by the cast's glamorous lives for six full seasons, every episode showing their "real" lives. With the same intensions of the concept of the "symbolic universe" the show The Hills seduces viewers into what may seem as a utopian life, but in fact is showing something unreal and inconsistent with real life. For example, in the image I have posted of a promotional advertisement for the show, the three of the main characters are shown in glamorous ball dresses, air-brushed and posed. How can this relate in anyway to real life? I cannot understand how this can come under the bracket of reality television. The world that the show depicts expresses the ideal world for some, and what they aspire too, however untrue it really is. Viewers cannot help but imagine themselves living the lives of the characters on the show.

Media and design in a modern society has implicated this construction of a "symbolic universe" because the development of television and other modern technological advancements similar, have made this image of an ideal "realistic" world easy to project and be received. The editing through new media has enabled producers of shows like "The Hills" to cram a months worth of a characters "real life" into a short 22 minute episode. Even in the promotional poster shown the figures have been photoshopped and edited to seem perfect and poised, nothing what they look like in real life. Modern media and design technologies have resulted in dramatic advancements in the way we can edit and change the way a "real", utopian world is perceived.

Thursday, 8 September 2011

171 Assignment 6

Walter Benjamin said; 
"To an ever greater degree the work of art reproduced becomes the work of art designed for reproducibility. From a photographic negative, for example, one can make any number of prints; to ask for the authentic print makes no sense." 

Benjamin had negative views on the development of scopic regimes of modernity and the then new ability to reproduce art, saying that with these new technologies that the authenticity and aura of art would diminish. He raised the question as to where fine art now sat in the developing mechanical world. Walter Benjamin saw this development concerning to the diminish of the authenticity and aura of art and I agree with his opinions. 

Modern mechanical production has allowed an incredible increase in mass distribution through replication, in vast mediums such as advertising, television, internet, film and newspapers. Walter Benjamin's response to this was that through this new ability to reproduce art on a mass scale, and distribute to the masses, the authenticity and aura of the original piece would diminish. I agree with this and use an example of Leonardo Da Vinci's, "Mona Lisa" to explain my opinion. The "Mona Lisa" is arguably one of the most famous and recognisable paintings in the world, and is displayed in Louvre Museum in Paris. Multiple replications have been made digitally of this painting, you can but replicas on tea-towels, keyrings, you name it! I believe you cannot begin to experience the aura and authenticity of this amazing piece of art when looking at theses digital replicas. I must admit I have not had the privilege to view Leonardo's amazing work in real life but can appreciate that the replicas would not offer nearly the same authentic experience and aura as the real thing. With this point I can say that there is not a role for authenticity in an age of digital design and manufacture. In this sense, replicas of art, I believe, can not offer the viewer the same authentic experience and aura, but the original can. However, I think modern mechanical production has done new and exciting things for all creative fields especially design, and new ways of creating "the authentic" and aura can come through these. 

Leonardo Da Vince, Mona Lisa, 1503-1505
Retrieved from: http://www.artchive.com/artchive/L/leonardo/monalisa.jpg.html